Saturday, July 23, 2011

Week 2 update

Slow week on the development front here. The awful heat wave has done little to encourage us to sit at our stuffy computer desks, and even less to encourage creativity.

That said, we made some progress on our current project. The data driven approach we're taking has allowed us to cobble together a pretty neat xml parser, which in turn allows us to completely define any and all in game objects in xml. This makes the game itself (once the system is working) almost infinitely extensible.

Tomorrow is coding binge day, so hopefully we'll have something neat to show after that.

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